OUTDOOR GAMES FOR OLDER BOYS AND YOUNG MEN
Necktie Race
Two players constitute a team. Each team may stand opposite each other
at different ends of the room. At the signal to go Number 1 runs
forward to Number 2, who must wear a four-in-hand necktie. Number 1
unties Num...
Push Cross Line
Three parallel lines are marked upon the ground about six feet apart.
The group is divided into two teams. Each team lines up behind one of
the outside lines, facing the opponents. At the signal to start, both
grou...
Fortress
This game is similar to the preceding game. Three parallel lines are
made around a hollow square not less than 25 to 40 feet in dimensions.
This square is known as the fortress. A small space is marked off in
the c...
Forcing the City Gates
This is an old Chinese game. Two captains are selected, who in turn
choose all the other players. The two teams are first formed in two
lines, facing each other and about ten feet apart, with the players
grasping h...
Hare and Hound
This is an old game which is always popular. Two or three players are
designated as hares. Each is given a large bag filled with paper torn
into small bits. The hares are allowed a few minutes' start ahead of
the r...
Human Targets
An old flour or salt bag stuffed with straw or cloth may be used for
this game. One player is selected to be the target. The others endeavor
to hit the target by throwing the bag. The target may run or dodge in
any...
Sling the Sack
Either a good sized sack well stuffed with rags or straw, or a small
cloth sack filled with sand, may be used for this game. The game can be
played on a level stretch of road or in a good sized field. The group
is ...
Game of Goose
A good sized level field should be used for this game. Two gander
poles, five feet high, are erected, one at each end of the field, each
having two forks at the top, opposite each other. Stout tree crotches
may be ...
Clock Games
The group forms a large circle. If it be a large group, the circle is
counted off into 6's or 8's, if small into 4's. If they be counted into
6's each group of six constitutes a team. Number 1 in each case is to
ac...
Walking Race
See clock games above.
At the signal to go, the number 6 man steps out of his place in the
circle and walks to the right around the circle, until he gets back to
the point in the circle he left, and tags off the ...
Chariot Race
See clock games above.
Similar to the preceding walking race, except that instead of running
around the ring singly, the competitors go in pairs, as follows:
At the signal to go Number 6 locks his left arm in t...
Flathead Race
See clock games above.
Similar to the preceding. A small block of wood or flat stone is given
to Number 6 on each team. At the signal to go he places the block on
the head of Number 5 and follows Number 5, who wa...
Spin Around Race
See clock games above.
Similar to the preceding race, except that each captain takes a
position about four feet outside of the circle near his own team. At
the signal to go, Number 6 steps out of his position in ...
Leap Frog Race
See clock games above.
Similar to the preceding. In this race, Number 2 will take the place of
the captain outside of the ring. At the signal to go, Number 6 leaves
the ring and proceeds around the circle, leapin...